Converting quaternion to vector3
Converting GFF quaternion values to Toolset vector3 values and back again.
Moremods and modding tutorials
Converting GFF quaternion values to Toolset vector3 values and back again.
MoreBasic dialogue modding techniques that don’t require the toolset dialogue editor.
MoreAn introduction to modding dialogues in Origins DLC and DA2 without the use of the toolset editor. Updated August 2024!
MoreAn overview of diffuse, normal, specular, and tint maps across the series.
MoreStep-by-step what files are involved in turning a mesh into an equippable item.
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